Name: [UT2004] DruidsRPG v1.17

Version: v1.17

Author: Druid (Druidsrpg@DisastrousConsequen​Ces.Com)

Date Submitted: September 26, 2025

Description

DruidsRPG v1.17

Note: This is the last version to support UT2004RPG 1.2

Mutator for UT2004RPG

Created by Druid (druidsrpg@DisastrousConsequen​ces.com)

Available at
http://www.disastrousconsequen​ces.com

This Requires UT2004RPG v1.2a Available at
http://mysterial.linuxgangster​.org/UTRPG/

To install extract it to your UT2004 folder. By default that's C:UT2004.
Add the following to your UT2004.ini
ServerPackages=DruidsRPG117
Note: The Ini is not in the correct folder to prevent overwriting an existing ini
NOTE: If you use the ut2004rpg.ini in this file you will need to copy you stats to the new one. And Move it to the System Directory.
Other wise all players will be Level 1.

Or if you want
If you have not run UT2004RPG before you will need to start it at least once. To create a default UT2004RPG.ini or you can use the one supplied here.
The UT2004RPG.ini file goes in the C:UT2004System. You will need to add the following to the default ini. If you dont use the one provided.

Add the following to ut2004rpg.ini
Under [UT2004RPG.MutUT2004RPG] Abilities=Class'DruidsRPG117.D​ruidMonsterSummon'
Abilities=Class'DruidsRPG117.D​ruidGhost'
Abilities=Class'DruidsRPG117.D​ruidUltima'
WeaponModifiers=(WeaponClass=C​lass'DruidsRPG117.RW_Vampire',​Chance=1)
WeaponModifiers=(WeaponClass=C​lass'DruidsRPG117.RW_Vorpal',C​hance=1)
WeaponModifiers=(WeaponClass=C​lass'DruidsRPG117.RW_EnhancedI​nfinity',Chance=1)
WeaponModifiers=(WeaponClass=C​lass'DruidsRPG117.RW_Healer',C​hance=2)
WeaponModifiers=(WeaponClass=C​lass'DruidsRPG117.RW_Freeze',C​hance=2)

In this same section you will need to remove the best way to do this. Is to find the line and add Removed to the front of it.
i.e. Abilities=Class'UT2004RPG.Abil​ityUltima' change to RemovedAbilities=Class'UT2004R​PG.AbilityUltima'
Abilities=Class'UT2004RPG.Abil​ityUltima'
Abilities=Class'UT2004RPG.Abil​ityGhost'
Abilities=Class'UT2004RPG.Abil​ityMonsterSummon'

Also comment out or remove these lines
WeaponModifiers=(WeaponClass=C​lass'UT2004RPG.RW_Infinity',Ch​ance=1)

Also Add
Under [UT2004RPG.RPGArtifactManager] Artifacts=Class'DruidsRPG117.D​ruidArtifactMakeMagicWeapon'
Artifacts=Class'DruidsRPG117.D​ruidArtifactMonsterSummon'
Artifacts=Class'DruidsRPG117.D​ruidEnhancedArtifactMonsterSum​mon'
And Coment out or remove these lines
Artifacts=Class'UT2004RPG.Arti​factMonsterSummon'

DruidsRPG includes the following

New Weapons
Vorpal has a % chance to instagib. You'll know when it does, it'll make neat noises.
+6 = 60% more Damage and 1% chance to instagib
+7 = 70% more Damage and 2% chance to instagib
+8 = 80% more Damage and 3% chance to instagib
+9 = 90% more Damage and 4% chance to instagib
+10 = 100% more Damage and 5% chance to instagib

Freezing
+2 = 20% more Damage and 2 Second Freeze
+3 = 30% more Damage and 3 Second Freeze
+4 = 40% more Damage and 4 Second Freeze
+5 = 50% more Damage and 5 Second Freeze

Vampiric (Max Vampire is +50 )
+1 = 10% more Damage and 1% Vampire (same As Vampire skill)
+2 = 20% more Damage and 2% Vampire (same As Vampire skill)
+3 = 30% more Damage and 3% Vampire (same As Vampire skill)
+4 = 40% more Damage and 4% Vampire (same As Vampire skill)
+5 = 50% more Damage and 5% Vampire (same As Vampire skill)
+6 = 60% more Damage and 6% Vampire (same As Vampire skill)
+7 = 70% more Damage and 7% Vampire (same As Vampire skill)

Healing (Max Healing is +50)
+1 = 10% more Damage and friendly fire Heals 1 Point per Shot
+2 = 20% more Damage and friendly fire Heals 2 Point per Shot
+3 = 30% more Damage and friendly fire Heals 3 Point per Shot

New Artifacts
Magic Weapon Maker -- Uses 100 Adrenaline, spawns a random positive magic weapon in place of your currently equipped weapon. 1/3 chance to break each use.
Enhanced Summon Charm -- Makes a monster of the highest possible quality based upon your adrenaline, and then breaks.

And Tweaks the Following
Artifact MonsterSummon -- reduced adrenaline cost
Weapon Infinity -- Is now tweaked for +0 to +5
Ultima -- Now requires Damage Bonus of 80(down From 250) Due to Stats Caps
Ghost -- Now still requires Health bonus of 200 and lower Defense Bonus of 50(down from 100) Due to stats caps

Adds ScoreFix.ini so you can do Per Game type EXP,Ironman,Ect .... Mutators=DruidsRPG117.MutAScor​eFix
The GameType In the scorefix.ini = GameClass InUT2004.ini (if the GameClass doesnt exist in scorefix it will use the Default)
E.g.
GameConfig=(GameClass="SkaarjP​ack.Invasion",Prefix="DM,BR,CT​F,DOM,VCTF",Acronym="INV",Game​Name="Invasion",Mutators="Drui​dsRPG117.MutAScoreFix",Options​="MinPlayers=4?Difficulty=3")

StatCaps[0]=70 == Weapon speed
StatCaps[1]=350 == Health bonus
StatCaps[2]=270 == Max adrenaline
StatCaps[3]=80 == Attack Bonus
StatCaps[4]=50 == Defense Bonus
StatCaps[5]=80 == Max Ammo

Thanks to BIGBobZ for building this readme!

This software is provided with no warranty or guarantee of any kind. Use this software at your own risk.