Name: [UT2004] Futurama Add-On v1.0
Version: v1.0
Author: INIQUITOUS
Date Submitted: September 27, 2025
Description
Readme for FuturamaAddOn
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Name: FuturamaAddOn
Author: INIQUITOUS
Filename: FuturamaAddOn.zip (480kB)
Release Date: 12/04/06
Credits: Hazel.H for bender brau meshes, Arnold Hart for the idea of a Futurama pack and for testing, all the creators of the skins.jediknight2 darkforces.
Software used: UnrealEd, PhotoShop Elements, Maya
Compatibility: UT2004
Description:
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This mutator adds the following monsters for invasion: Only BenderBrau will work with the RPG point system. 1 custom Redeemer with "denied" messages and sounds.
BenderBrau - Configurable damage, Configurable health, shouts Bender taunts and throws beer at you! (Bender Brau)
Bender - Configurable health, Configurable Weapon, Configurable fire rate, death taunts!
Leela - Configurable health, Configurable Weapon, Configurable fire rate, death taunts!
Fry - Configurable health, Configurable Weapon, Configurable fire rate, death taunts!
FarnsWorth - Configurable health, Configurable Weapon, Configurable fire rate, death taunts!
JunkYardMech - Configurable health, Configurable Weapon, Configurable fire rate, death taunts!
Includes texture preload mutator: All the required textures are loaded when the game starts and not while you're playing. This will help prevent lag during the game caused by loading files when monsters first appear.
Required Files:
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You need to have the following installed to play/run this mutator/Addon on your server.
satoreMonsterpackv120 : (only if you configure your monster waves via satore) *
Bender Skin: http://home.comcast.net/~gregfisk/ut2004.htm
FarnsWorth Skin: http://home.comcast.net/~gregfisk/ut2004.htm
Leela Skin: http://skincity.beyondunreal.com/?section=models&action=show_infos&id=426
Fry Skin: http://download.beyondunreal.com/fileworks.php/skincity/ut2k4/fry_ut2k4.zip
JunkYardMech Skin: http://home.comcast.net/~gregfisk/ut2004.htm
*available from my website : http://ini.hazelwhorley.com
Instructions:
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Add these lines in the SatoreMonsterPack.ini to get the monsters. You can then configure them for each wave in the satore config screen.
MonsterTable=(MonsterName="Leela",MonsterClassName="FuturamaAddOn.Leela")
MonsterTable=(MonsterName="Fry",MonsterClassName="FuturamaAddOn.Fry")
MonsterTable=(MonsterName="FarnsWorth",MonsterClassName="FuturamaAddOn.Farnsworth")
MonsterTable=(MonsterName="JunkYardMech",MonsterClassName="FuturamaAddOn.Junkmech")
MonsterTable=(MonsterName="Bender",MonsterClassName="FuturamaAddOn.Bender")
MonsterTable=(MonsterName="BenderBrau",MonsterClassName="FuturamaAddOn.BenderBrau")
To change the health,damage and fire rate each monster has and does go to the FuturamaAddOn.ini file and configure them there.
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The lines for the monstermanager.ini file are these:
MonsterTable=(MonsterName="[INI] Leela",MonsterClassName="FuturamaAddOn.Leela",bUseMonster=True,bUseGibReduction=True)
MonsterTable=(MonsterName="[INI] Fry",MonsterClassName="FuturamaAddOn.Fry",bUseMonster=True,bUseGibReduction=True)
MonsterTable=(MonsterName="[INI] FarnsWorth",MonsterClassName="FuturamaAddOn.Farnsworth",bUseMonster=True,bUseGibReduction=True)
MonsterTable=(MonsterName="[INI] JunkYardMech",MonsterClassName="FuturamaAddOn.Junkmech",bUseMonster=True,bUseGibReduction=True)
MonsterTable=(MonsterName="[INI] Bender",MonsterClassName="FuturamaAddOn.Bender",bUseMonster=True,bUseGibReduction=True)
MonsterTable=(MonsterName="[INI] BenderBrau",MonsterClassName="FuturamaAddOn.BenderBrau",bUseMonster=True,bUseGibReduction=True)
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ServerPackages
add these lines to your server packages in your ut2004 ini file only if you decide not to use the texture preload mutator included!
ServerPackages=FuturamaAddOn
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For my Muts/Maps/Tutorials visit my site : ini.hazelwhorley.com