Name: [UT2004] HaloShield v1.0

Version: v1.0

Author: Pfhoenix

Date Submitted: September 27, 2025

Description

HaloShield

Version 1.0 for UT2004
Requires UT2004

Functionality : modifies the players' shields to be like Halo's

Compatibility : usable with any mod or mutator that properly handles mutator chaining and doesn't destroy how shields work with xPawns

Installation : unzip HaloShield.u and HaloShield.int to your UT2004System folder

You can configure the max amount of shields for players, how long you have to wait without getting hit in order for the shields to recharge, and how quickly the shields recharge. All this is configurable from the mutator configuration window.

Use : start a game (multiplayer, instant action, doesn't matter), and select HaloShield from the mutator list and add it to the used mutator list. Start game. All players start with full shields. When you take damage, your shield is hit as normal. If you don't take any damage for a preset amount of time, your shields will recharge to full. That's all there is to it.

HaloShield is solely my creation. You have every permission to export the classes to learn from it, pass it along to your friends, stick it up your nose (for all I care). Don't be stupid, you already know not to try to sell something like HaloShield, so don't bother trying.

Pfhoenix
pfhoenix@beyondunreal.com
http://mep.beyondunreal.com