Name: [UT2004] InvasionCommands v3.0
Version: v3.0
Author: INIQUITOUS Aka Shaun Goeppinger
Date Submitted: September 29, 2025
Description
Readme for InvasionCommands
Version: v3
Date: 31/03/11
Author: INIQUITOUS aka Shaun Goeppinger
Email: me@shaungoeppinger.com
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v3 Changes
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*Fixed bug where gamerules chain would break with other mods
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v2 Changes
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*Now doesn't break mutate command chain with other mutators
*command list displays in different colours to stand out from normal text
*teleport command improved
You can change the colours to ones of your own liking by adding these ini lines to the InvasionCommands.ini file
TitleColour=(R=8,G=255,B=130,A=255)
CommandColour=(R=0,G=255,B=255,A=255)
CommandDescriptionColor=(R=0,G=160,B=255,A=255)
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v1 Changes
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*Removed several commands that were buggy or just not very good.
*Simplified the commands
*Fixed access arrray out of bounds error
*Fixed texture error in log
*Added new commands and slightly modified others, most noticeable the mutate happy
command no longer affects monsters, the fireworks have been improved.
*Added gui page so settings can be configured in game via the mutator menu
*All commands are admin/instant action only
*Optimized code to run faster
*Optimized effects, such as the fireworks
*Added new options such as whether to turn on the lights with the fireworks
*Combined kill sounds mutator, added option to disable/enable during game
*Added option to include 5 custom sounds that can be trigged with the command Mutate SoundOne/Two etc....
(Basically for those servers who don't want zounds but would like 1 or 2 sounds just for admins).
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Description
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To bring up the command list in game type : "mutate commands", without the quotation marks.
Commands will only work on instant action game or online play IF you are logged in as Admin.
The only exception to this is the "mutate monster list/class" commands, which anyone can use.
Regen ammount, Zap damage/radius and other settings can be configured in invasionCommands.ini file or in game on the GUI page.
~ Invasion Command list ~
"Mutate Bomb" - Spawns 25 grenades around all monsters.
"Mutate Boost BoostValue" - Boosts monsters up into the air. Specify boost value, e.g 90000.
"Mutate Commands" - Displays this list.
"Mutate Count" - Display number of alive monsters (includes friendly monsters).
"Mutate Happy" - Toggles the firework effects.
"Mutate Invis" - Toggles monsters invisible.
"Mutate Kill" - Kills monsters.
"Mutate List" - Display class list of alive monsters.
"Mutate Next" - Skips invasion wave.
"Mutate Regen" - Toggles monsters regen health.
"Mutate Shield ShieldValue" - Gives monsters an additional shield strength. Specify shield value, e.g 500.
"Mutate Strip HealthValue" - Strips monsters health by the amount specified in HealthValue. Specify health value, e.g 100.Health does not go below 1.
"Mutate Size 1-10" - Typing the word size followed by a number between 1 and 10 will increase the size of all monsters by that amount.
"Mutate Sound" - Toggles the monster kill sound on and off.
"Mutate SoundOne" - Plays the sound associated with this command.
"Mutate SoundTwo" - Plays the sound associated with this command.
"Mutate SoundThree" - Plays the sound associated with this command.
"Mutate SoundFour" - Plays the sound associated with this command.
"Mutate SoundFive" - Plays the sound associated with this command.
"Mutate Speed Fast" - Speeds the monsters up.
"Mutate Speed Normal" - Resets the monsters speed.
"Mutate Speed Slow" - Slows the monsters down.
"Mutate Teleport" - Teleports monsters randomly around the map.
"Mutate Zap" - Toggles zapper mode: All monsters that get too close to admins/players will be zapped.
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Installation
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.u files go in the system folder
.ucl files go in the system folder
.ini files go in the system folder
ServerPackages=InvasionCommandsv3
mutator class name = InvasionCommandsv3.MutInvasionCommands
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Credits
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www.shaungoeppinger.com
www.unreal.shaungoeppinger.com
me@shaungoeppinger.com