Name: [UT2004] OVGY Revival v1.2a

Version: v1.2a

Author: AZ-{OVGY}

Date Submitted: October 3, 2025

Description

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I--------OBVIOUSLY--------VICI​OUS--------GUNNING--------YOBB​OS--------I
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{OVGY} Revival v1.2a, 22nd May '08 - Based on ComboNecrov2
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Revive a team mate back from the dead! Support for Invasion and team Games based on number of lives.

Combo activation keys: BBFF (BACK BACK FORWARD FORWARD)

Why you should use this rather than ComboNecrov2-

* Fixed an adrenaline return bug that was in ComboNecrov2 where players on RPG Invasion could have say a max of 500 adren, perform a revival combo with say 120 adren when nobody is out and get their adren maxed to 500.
* Revival combo's only use 100 adren, even on RPG Invasion.
* Configurable options in webadmin.
* The "getting stuck in spectator mode" bug that was in ComboNecrov2 is fixed.
* Bots perform revival combo - can be turned off.
* How to revive message at client spawn - can be turned off.
* Revival version and config settings shown in server rules.

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Installation:
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*If installed via installer just follow onscreen instructions.

*If installed via .rar follow these instructions,

* All files go in System folder.
* Add OVGYRevival12a.MutRevivalCombo to your commandline.
* OVGYRevival12a adds itself to the server packages automatically.

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The Settings
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* Revival Score Award= How many points should the adren-player receive for reviving a teammate? (4 by default)
* Min Shield On Revive= If half of the adren-player's health is this, then give the revived player this health - Set to 0 to give full health (or max health for this round in TAM, if challenge mode is enabled) (25 by default)
* Min Health On Revive= If half of the adren-player's shield is this, then give the revived player this shield - Set to 0 to give full shield (or max shield for this round in TAM, if challenge mode is enabled) (25.0 by default)
* Sacrificial Offering= Should the adren-player sacrifice half of his health + shield for the revived player? - If either MinHealthOnRevive or MinShieldOnRevive is set to 0, this is disabled (true by default)
* Random Generator Seed= For games such as Invasion, set this to ~1000, but for TAM, 50-100 should suffice (this is used to compare against a player's score) (default 100)
* Show Start Message= Should the "To revive a teammate press Bk,Bk,Fd,Fd with 100 adren" message be shown to clients at spawn? (true by default)
* Bots Do Revival= Should bots perform the revival combo? (true by default)

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Known Bugs
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None, although if you disable invis in TAM v3 then the revival combo is also disabled, but this happens with any custom combo including the bonus ones - pint sized and camoflage. This is a bug with TAM v3, not any combo.
Also revival does not work with team combo's enabled in TAM, this is because if you had 6 players on your team and 3 were out if you performed the revival combo so would others on your team, and then you could bring the whole team back to life.

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Credits
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Me (AZ-{OVGY}), Iniquitous for the ComboNecrov2 code and who he thank's in his credits, .:..: for helping with some code and helping to fix the "getting stuck in spectator mode" bug.