Name: [UT2004] Zombies Of Nightmare Final v1.0

Version: v1.0

Author: ]Kì]]4h

Date Submitted: October 4, 2025

Description

Author: ]kì]]4h
E-Mail: kill4 [at] tiscalinet.it
Mutator-Name: Zombies of Nightmare.
Mutator-Features: Game play enhancement.
Mutator-Version: FINAL
Mutator-Compatibiliy: Works great on each UT2004's gametype

Mutator-Description:
When a player is killed a new Zombie of NightMare is created.
When a Zombie gets killed it won't be restarted.
The max number of Zombies in the arena is configurable,
the Zombies' skill and starting health are configurable,
the Zombies' damage done per second is configurable,
the Avoid Attack Time (Time before Zombies will not attack you, since you spawn) is configurable (Advanced)
and the Damage Type used by the Zombies is also configurable (Advanced).
You can set the Zombies to be very aggressive as well.
When a Zombie is killed, he drops a pickup (such as health packs, shield packs, udamages, etc..),
according to a "dropping probabilty" wich can be set in the mutator's options (if set to 0.00 no pickup dropping is allowed).
You can allow a "special dropping", wich means that in a configurable percent of cases
a killed Zombie drops a "special" and also configurable pickup (XWeapons.RedeemerPickup as default).
You can optionally allow Zombies to gib up violently and eventually explode, upon death.
The "gibbing probability" is configurable as well as the explosion damage, radius,
damage type, emitter and sound.
You can optionally choose to don't score a zombie kill or to spawn all the zombies in a wave.

Fixes since version 1.0:
1)Dedicated/Listen Server bug (walkin Jacobs) is fixed and now ALL zombie models are avaible in online game!
2)Made the Mutator a placeable class allowing the in-map binding for themed maps
3)Now you'll see skeletons going around in the map as well...( for those who want to keep their nightmare skeletons alive! )
4)Spawning inside an order of Zombies is no longer a problem , because they will wait a configurable number of seconds before attacking you.
5)Added cool sounds! wow! Thanks to NulEnvoid!! (he told me were to find some great sounds from Quake)
6)Added the support for Monster Manager suggested and made by Obscenery (aka Big O). Now you can add to the mix of monters all the zombies, too!
7)Added new cool animations and models from DOOM3 as well (thanks EvilEngine)!
8)Added the new game-type: "Zombies Invasion"

Mutator-Install-Info:
Zip installation:
Extract the whole files into you C:UT2004 directory and then all files should go to their correct places.

Greetings:
Special greetings to EvilEngine, cuz he maid the zombies' models and textures, you can find in the zombie pack by EE :D
Also to Obscenery and NullEvoid to contributing to the project and generally to all of those who gave feedback on atari forums thread. Thanks guys!

List of all MonsterZombies:

MonsterZombies.
-ZombieBinLaden
-ZombieBlue
-ZombieBoney
-ZombieBoneySnd
-ZombieBurned
-ZombieDark
-ZombieEaten
-ZombieFatUgly
-ZombieFatUglySnd
-ZombieFemale
-ZombieFemaleSnd
-ZombieGreen
-ZombieGutted
-ZombieMorgue
-ZombieMummy
-ZombieMummySnd
-ZombieRed
-ZombieRedEye
-ZombieSkeleton
-ZombieStrangeEyes
-ZombieTrite
-ZombieYellow